Propellerhead Software Record
September 1, 2009 · Print This Article
Propellerhead Software’s Reason has established itself as the definitive self-contained electronic music programming suite. But whether you wanted to extend your Reason productions to include audio tracks, your only real option has been to use a separate DAW, either exporting all the parts as audio or slaving using ReWire – hardly ideal.
Finally, though, Propellerhead has designed its own multitrack audio system and the name of that beast is Record.
Overview
Like Reason, Record is a self-contained program, but whether you own Reason too, thereupon the two products ‘merge’ into one – more on that later. Record enables you to do many typical DAW tasks such as recording, editing and mixing of audio, and programming, editing and arranging of MIDI for its built-in instrument, with maximum track capabilities only limited by your CPU. However, there are a number of things that mark it out from the majority of DAWs.
First up, like Reason, it doesn’t support plug-in systems such as VST, and it’s vital to appreciate that that is a planned part of Propellerhead’s ethos. Next, although Record includes many effects, it only has one synth: the ID8 workstation. that ’songwriter’s toolbox’ covers typical workstation territory (drums, piano, bass, keys, etc), but whether you want serious synthesis options, you’ll want Reason 4 as well.
Although Record has good MIDI capabilities and can be controlled extensively using external devices and keyboards, it doesn’t actually send MIDI on a track-by-track basis like a typical DAW. So, whether you want to trigger external MIDI devices, you’ll have to ReWire it into another DAW.
Record offers not only real-time multiple sample rate support (you can combine file types within a session and they’ll all play correctly), but plus motorized timestretching. With Stretch enabled, any audio recorded is BPM-tagged, so it will match any tempo changes, and imported audio can be made to conform too.
Interface
Although Record ploughs its own furrow conceptually, it does have some very familiar aspects. The interface consists of three main areas, the first being a typical arrangement page, in which all audio and MIDI clips are handled. The second element is the mixer, while the third is a rack of virtual effects, instruments and devices, providing both editing of device parameters and, whether you flip it round, virtual patching, à la Reason.
These three areas are accessed using the operate keys F5, F6 and F7 and by default are designed to sit one above the other in order. You can resize the windows vertically or choose to see just one or two of them, in which case they expand to fill the available space.
[Source] Computer Music





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